27 – DIYing Game Dev with Game Designer in Residence and Author Anna Anthropy

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anna anthropy

Anna Anthropy guests on Pixel Therapy this week to chat about the importance of small creators, the ways the industry has changed (as well as the ways it hasn’t), building worlds in ZZT, and more!

Hi, everybody! This week, Spencer returns to the fold of Microsoft after a long hiatus (like, since the Xbox 360 in 2005!) and joins the rest of you gamers in the future with a brand-new Game Pass-installed Xbox Series S! Spencer and Jamie return to the island of Tsushima with the new Ghost Director’s Cut (thank you Sucker Punch), and Jamie takes us on a tour of the short and bittersweet Necrobarista!

Then, we’re joined by Anna Anthropy, video game and role-playing game designer, interactive fiction author, and the mind behind Rise of the Video Game Zinesters: part manifesto, part critical essay, part DIY handbook encouraging “Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives, and People Like You” to get out there and make some games! Anna has been thinking about, talking about, and making games for many years, and we were stoked to share this space with her to chat about fostering the next generation of game makers and democratizing game development.

Check out Anna’s games and projects here!

Side Quest

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