Frontier Foundry and Ratloop Games Canada have come together for Lemnis Gate, a turn-based combat strategy shooter taking place on a 25-second time loop. Each match lasts for five rounds that all take place in the time loop. Players select one of seven uniquely skilled operatives and seek to use their abilities to achieve victory. The game features 1v1 and 2v2 matches where no two rounds are ever the same, and each depends on how the player before you moved. So whether it’s Lemnis Gate multiplayer or solo, there is a lot to do.
Set across diverse futuristic environments, Lemnis Gate rewards creative thinking and forward planning by letting you disrupt the past to change the future. Lemnis Gate’s distinctive time-exploiting mechanics mean players can team up with past selves, alter the events of previous rounds, and even reverse death. If you’re playing 1v1 or 2v2 with a stranger or with a friend, players need to be strategic to succeed as they progressively build their plays.
To get the most out of the Beta, we decided to team up and bring our co-op views together in one piece. Thus, reflecting on the time, we spent playing Lemnis Gate multiplayer 1v1 and on a team.
How does Lemnis Gate multiplayer feel when you play alone versus when you play with a teammate?
Arron Kluz: I think Lemnis Gate is great playing alone but is best played with a teammate. Being able to discuss strategies with a teammate adds a lot to matches, while spectating during their turns also adds a lot of excitement to the game’s downtime.
Kate Sánchez: Lemnis Gate multiplayer is great playing alone; in fact, the way the 25-second rounds play out, you’re often playing against yourself as much as you are your opponent. That said, playing in 2v2 with a friend is how Lemnis Gate thrives in the multiplayer space. The amount of coordination it takes helps keep you invested from round one to round five.
What’s the learning curve like?
Arron Kluz: The learning curve can be pretty harsh. Players have to learn each of the handful of characters while also learning the map layouts on top of wrapping their heads around the time loop mechanic. A lot is going on while players are trying to get used to the game, but once it clicks into place, there are many possibilities that are pretty exciting. Then, players also have to figure out their preferred tactics to counter certain characters or strategies, so there is definitely a lot to learn throughout matches.
Kate Sánchez: Lemnis Gate multiplayer can be challenging. Unlike other shooters, you don’t have much time to run around and learn a map. This makes movement difficult, and with only 25-seconds on the clock per turn, you have to make split decisions, which in my case led me to try to jump up a cliff that was not, in fact, jumpable. That said, once you learn how and where to move, you can plan how you choose your operatives. Truth be told, Lemnis Gate multiplayer hinges on the right combinations of operatives and the order in which you use them. But you don’t know who to use or what order until you’ve spent time with each of them.
Which operative is your favorite to play with so far?
Arron Kluz: My favorite operative really depends on the situation, but the two that really stand out to me right now are Rush and Striker. Rush is a lot of fun because of his speed and how satisfying it is to dart around the map and claim a couple of objectives in one loop. Striker also stands out to me because of his potential to really pick apart an opponent’s strategy with one loop as long as you can hit your shots.
Kate Sánchez: One of the best things that Lemnis Gate multiplayer has done is balance its heroes well against one another. While some heroes can shoot out things like toxic material that causes fairly severe damage over time to stop you from advancing on a point, that same DOT play can also be friendly fire. So, instead of becoming an over-powered move to block off the advancement of your enemy, it can turn into a self-kill easily. That said, all of the nuances for each operative make it hard to pick just one, and rather makes my favorite dependent on the situation. That said, Deathblow is my favorite. It’s hard to aim with him, but the damage he deals both via proximity mines and from his grenade-like gun is perfect for my playstyle.
What are tips you have for players jumping in for the first time?
Arron Kluz: The main tip I have for new players is to be patient and not let the learning curve get them down. If you’re anything like me, you’ll probably make a decent number of mistakes or bad turns while getting your head around the time loop mechanic, but the payoff for sticking it out is definitely worth it. Another tip I have is to not over-commit to one objective. Every mode has multiple objectives, and grouping all of your heroes together on one of them can make it very easy for your opponent to take them out in one loop with a well-played Toxin or Deathblow.
Kate Sánchez: Keep trying. Lemnis Gate is hard to get used to immediately, but it becomes gratifying, especially when playing on a team. While the speed of the rounds may be hard to wrap your mind around at first, it’s also your friend when it comes to getting acquainted with the game. Plus, once you get on the other side of the learning curve, it’s enjoyable to play around with the operatives and to just challenge yourself as much as your opponent.
But Why Tho? on Twitter: “The @LemnisGateGame Closed Beta is LIVE NOW!Enter now to win 2 Steam keys* for the #LemnisGate Closed Beta and join the fun!👉🏾 FOLLOW This account♥️ LIKE & RT this tweet😈 TAG a friend you want to play with*Keys provided by Frontier Foundrypic.twitter.com/d99zgpxAbb / Twitter”
The @LemnisGateGame Closed Beta is LIVE NOW!Enter now to win 2 Steam keys* for the #LemnisGate Closed Beta and join the fun!👉🏾 FOLLOW This account♥️ LIKE & RT this tweet😈 TAG a friend you want to play with*Keys provided by Frontier Foundrypic.twitter.com/d99zgpxAbb
Kate is co-founder, EIC, and CCO of BWT. She’s also a Certified Rotten Tomatoes Critic, host, and creator of our flagship podcast, But Why Tho? and Did You Have To?. She also manages all PR relationships for comics, manga, film, TV, and anime. She has an MA in Cultural Anthropology and Religious Studies focusing on how pop culture impacts society.