During the Inside Xbox livestream at Gamescom 2019, Ubisoft unveiled Ghost War, the PvP mode for Tom Clancy’s Ghost Recon: Breakpoint, the latest installment in the Tom Clancy’s Ghost Recon franchise. Ghost War will be available for all players at launch on October 4 and will receive regular content updates.
Ghost War is an intense 4v4 experience built on the tactical squad play from the Ghost Recon series, where strategy and teamwork are just as important as skill. At launch, players will be able to choose from four classes, Assault, Panther, Sharpshooter and Medic, each fulfilling specific roles on the battlefield as they engage with enemies across six unique maps.
New features, such as cover mechanics, impact of the terrain and injury system were adapted from the Tom Clancy’s Ghost Recon Breakpoint’s campaign and will bring additional depth to the experience. While more modes are planned the first two available at launch are Elimination and Sabotage. The former is an intense team death match mode with a tactical twist where the new shrinking combat zone mechanics force players to jump into the fight and not just wait in the wings. While, Sabotage is an asymmetrical bomb mode where attackers have to plant and successfully detonate a bomb at either of the Bomb Sites, while defenders try to stop them.
For the first time, Ghost War is seamlessly integrated within the Tom Clancy’s Ghost Recon Breakpoint experience. With the new shared progression system, each player will progress in PvE and PvP with the same character and keep their unlocked classes, skills, customization items and weapons across both modes. To put it simply, any progress you get in PvP will be directly linked to your PvE campaign.
At launch, there will be six maps with changeable weather patterns and times of day. While these maps are available in the campaign, they feature terrain that is made to uniquely suit different classes.
Ghost War benefits from the development team’s learnings from over two years of support on Tom Clancy’s Ghost Recon Wildlands’ PvP. The team introduced several improvements based on player feedback, such as improved detection mechanics and removed class restrictions per team. In Tom Clancy’s Ghost Recon Breakpoint, Ghost War will also have dedicated servers, reduced loading screens and improved matchmaking.
Additionally, Ghost War will receive massive post-launch support. In addition to regular balancing updates and improvements, the development team plans to bring new maps, new classes, new weapons and even new modes and events will be added in the future to enrich and refresh the experience over time.
Tom Clancy’s Ghost Recon Breakpoint will be available October 4 on PlayStation4, Xbox One, and Windows PC, and UPLAY+, Ubisoft’s subscription service.
Players who want to try Tom Clancy’s Ghost Recon Breakpoint for themselves, including Ghost War, can sign up for the Beta taking place September 5 to 8 on PlayStation4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC. Players who pre-order any edition of the game will gain access to the Beta.