Shazam! #6 is published by DC Comics, written by Geoff Johns, with art by Marco Santucci, Dale Eaglesham, and Scott Kolins, colors by Mike Atiyeh, and letters by Rob Leigh.
With the last couple issues of Shazam, the story had begun to feel bogged down as too much time was being spent jumping between five or six different places. Happily, this issue focuses its time on a smaller set of subjects, and by doing so, allows the story to move along at a much brisker pace. Which is utilized wonderfully to leave the reader eager to see what will befall our heroes, and villains, next issue.
Getting to the ending, we find writer Johns once again delivering an excellent tale full of adventure and heart. Whether it’s Mary and Billy fighting to escape the clutches of King Kid or Black Adam and Doctor Sivana’s confrontation at the Rock of Eternity, all is handled well, with plenty of character coming through. This current run of Shazam is my first real foray into this corner of the DC Universe and I have found Johns fleshing out of these characters to be a wonderful introduction to the Shazam family.
Johns also shows an excellent sense of emotional balancing in Shazam! #6. Some heavy moments happen in Shazam! #6 and while they are certainly given their proper weight, Johns doesn’t allow these moments to weigh down the entire book. Balancing them out with a humorous interlude that both cheers the reader up a bit, while introducing further story elements that I’m sure will prove critical going forward avoids the feeling that the humor is being inserted simply to be there.
The art further fleshed out these characters as we see their emotions show through to the point where I felt they, in some scenes, almost come to embody the emotion present. Whether it’s joy from Billy and Mary, or pure rage from Adam, there is never any doubt about what feelings are being experienced by the characters. I always appreciate when a story really highlights the emotions of its characters and they are certainly put center stage here.
While I really enjoyed this issue overall, my only complaint is this very much is a setup issue. While progress is made in the various plotlines nothing really comes to a resolution as more elements are even introduced. And while none of these are in and of themselves bad, it did leave me feeling a bit like perhaps too much was being introduced and that some elements might have been better saved for a future storyline so this one could continue onward.
That having been said, the elements introduced are a surprise with their timing, and it does certainly complicate things for our heroes. I hope Johns, and the rest of the creative team, can bring them together in a cohesive manner when it comes time to wrap everything up. Otherwise, we could see a stumbling finish to what has been an otherwise enjoyable tale of fun, fantasy, and super heroics.
Shazam! #6 is available now wherever comic books are sold
the elements introduced are a surprise with their timing, and it does certainly complicate things for our heroes. I hope Johns, and the rest of the creative team, can bring them together in a cohesive manner when it comes time to wrap everything up.